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Project_MEGA
A Conceptual Redesign of the UI for a spiritual 'Megaman: Battle Network' successor.

Roles: Visual Design | Interface Design

Tools: Affinity Designer, Adobe Photoshop, Adobe After Effects

Visual Design
Graphic Design
Game UI

Video Editing

As a long-time fan of the series, I aimed to design a player-user interface inspired by the Megaman Battle Network games created by CAPCOM.
I designed sketch-to-high fidelity user interface concepts for the Nintendo Switch, as well as mockups, wireframes, promotional story-based videos/teasers, and descriptive diagrams for the logic behind the conceptual battle mechanics.

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