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Designing an Augmented Reality Game Concept for Mobile

Roles: Web Design | Interface Design

Tools: Figma, Wix, Affinity Designer, Adobe Photoshop

Team: Luis Moran, Eliza 'Izzy' Stellingwerf', Alex Tichenor, Self

Mobile Design | Game Design

During a 2-week Sprint, collaborated with three other UX/UI Designers on a team to create conceptual designs for a Mobile Game where Users partook in scavenger hunt-like competitions against other teams.


Players would be able to meet other players to team up and find physical tokens that acted as Augmented Reality Markers in the real world.

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